gundam modelleme veritabanı | depo yöneticisi

#332b22

 

Benzer renkler

Emaye

 
2096 Panzer Schokoladenbraun 1943
Model Master
14.7ml (Şişe)
Mat
Emaye
 
A.MIG-1003 Enamel Wash - Interiors
Ammo by Mig Jimenez
35ml (Şişe)
Mat
Emaye
 
A.MIG-1201 Streaking Grime for DAK
Ammo by Mig Jimenez
35ml (Şişe)
Mat
Emaye
 
C10 Parkerised Gunmetal
Colourcoats (since 2014)
14ml
metalik
Emaye

Akrilik

 
UA 731 Dirty Black
Lifecolor
22ml
Mat
Akrilik
 
4797 Panzer Schokoladenbraun RAL 8017
Model Master
14.7ml (Şişe)
Mat
Akrilik
 
ABT1147 Sepia
Abteilung 502
20ml (Tüp)
Mat
Akrilik
 
AK 4256 PLA Dark Drab
AK Interactive
17ml (göz damlası)
Mat
Akrilik
 
AK 3044 Splittermuster Rainmarks
AK Interactive
17ml
Mat
Akrilik
 
SC-87 Decayed Metal
Scale75
17ml (göz damlası)
metalik
Akrilik
 
70.862 Black Grey
Vallejo Model Color 70.862, 862, Pos. 185*
18ml (göz damlası)
Mat
Akrilik
 
AK 11026 Tenebrous Grey - Standard
AK 3rd Generation
17ml (göz damlası)
Mat
Akrilik
 
43 Burnt Umber
Artesania Latina 27743
20ml (göz damlası)
Mat
Akrilik

Yağ

 
ABT004 Bitume
Abteilung 502
20ml (Tüp)
Mat
Yağ
 
ABT002 Sepia
Abteilung 502
20ml (Tüp)
Mat
Yağ
 
ABT130 Dark Mud
Abteilung 502
20ml (Tüp)
Mat
Yağ

cila

 
ZP-1033 Yellow olive
Zero Paints RAL 6014
60ml (Şişe)
Mat
cila
 
ZP-1033 Brown olive
Zero Paints RAL 6022
60ml (Şişe)
Mat
cila

pigmentler

 
AK 2041 Burnt Jet Engine
AK Interactive Air Series
35ml (Şişe)
Mat
pigmentler

Akrilik Lake

 
61067 RLM 81b Dark Green
Akan
10ml
Mat
Akrilik Lake
 
62046 FS34064 Dark Olive Green
Akan
10ml (Şişe)
Mat
Akrilik Lake
 
63078 3B-Protective Dark Green (faded)
Akan
10ml (Şişe)
Mat
Akrilik Lake
 
63070 3B Protective Dark Green (faded)
Akan
10ml (Şişe)
Mat
Akrilik Lake
 

benzer renk çipleri

 
FS14084
 
FS14087
 
FS17038
 
RLM61
 
RLM64
 
RLM70
 
RLM73
 
RLM80
 
RLM81
 
RLM83
 
RAL6006
Grauoliv
 
RAL6008
Braungrün
 
RAL6014
Gelboliv
 
RAL6022
Braunoliv
 
RAL8017
Schokoladenbraun
 
RAL8019
Graubraun
 
RAL9017
Verkehrsschwarz

Renk görüntüleyici

RGB
#332b22

% 100 kapalı

Colors on every screen are different, colors over time change, this is a rough approach only! Feel free to add comments on how we can make our rough approach better!