gundam modelleringsdatabas | samlingshanterare

#a26239

 

Liknande färger

Emalj

 
XF-28 Dark Copper
Tamiya 80328
10ml
Matt
Emalj

Akryl

 
UA 7023 Native Warm Base
Lifecolor
22ml (Flaska)
Matt
Akryl
 
LC 65 Gloss Tan
Lifecolor
22ml
Glans
Akryl
 
XF-28 Dark Copper
Tamiya 81728
10ml (Flaska)
Metallisk
Akryl
 
A17 Wood Tan
Pactra
10ml
Matt
Akryl
 
A14 Brown (G)
Pactra
10ml
Glans
Akryl
 
AK 4246 PLA Red Sand
AK Interactive
17ml (Ögon droppar)
Matt
Akryl
 
AK 782 Varnished Wood
AK Interactive
17ml
Lack
Akryl
 
A.MIG-0611 Drybrush - Medium Rust
Ammo by Mig Jimenez
40ml (Flaska)
Matt
Akryl
 
SC-28 Orange leather
Scale75
17ml (Ögon droppar)
Matt
Akryl
 
SC-92 Victorian Brass
Scale75
17ml (Ögon droppar)
Metallisk
Akryl
 
AMT94 Rust
HOMA Acrylic
16ml
Metallisk
Akryl
 
534 Copper
Acrilex Metal Colors
37ml (Flaska)
Metallisk
Akryl
 
72.057 Bright Bronze
Vallejo Game Color
17ml (Ögon droppar)
Matt
Akryl
 
72.770 Burned Flesh
Vallejo Game Air
17ml (Ögon droppar)
Matt
Akryl
 
70.981 Orange Brown
Vallejo Model Color 70.981, 981, Pos. 160*
18ml (Ögon droppar)
Matt
Akryl
 
70.929 Light Brown
Vallejo Model Color 70.929, 929, Pos. 20*
18ml (Ögon droppar)
Matt
Akryl
 
69.061 Copper
Vallejo Mecha Colors
17ml (Ögon droppar)
Metallisk
Akryl
 
69.061 Copper
Vallejo Mecha Colors
18ml (Ögon droppar)
Metallisk
Akryl
 
A524 Corticene
Hataka Hobby Red Line HTK-A524
17ml (Ögon droppar)
Matt
Akryl
 
B524 Corticene
Hataka Hobby Blue Line HTK-B524
17ml (Ögon droppar)
Matt
Akryl

Pigment

 
A.MIG-3022 Modelling Pigment - Vietnam Earth
Ammo by Mig Jimenez
35ml (Flaska)
Matt
Pigment
 
73.105 Natural Siena
Vallejo Pigments
35ml (Flaska)
Matt
Pigment

Akryllack

 
63100 Red-Brown
Akan
10ml (Flaska)
Matt
Akryllack
 
C524 Corticene
Hataka Hobby Orange Line HTK-C524
17ml (Ögon droppar)
Matt
Akryllack

Liknande färgchips

 
FS10115
 
FS12160
 
FS30115
 
FS32160
 
FS20115
 
FS22160
 
RAL8001
Ockerbraun
 
RAL8023
Orangebraun

Färgvisning

RGB
#a26239

100% täckt

Colors on every screen are different, colors over time change, this is a rough approach only! Feel free to add comments on how we can make our rough approach better!