gundam-modelleringsdatabase | stash manager

#d1b359

 

Vergelijkbare kleuren

Emaille

 
35 Flesh
Revell Color 32135
14ml (Tinlet)
Mat
Emaille
 
16 Sandy Yellow - RAL 1024
Revell Color 32116
14ml (Tinlet)
Mat
Emaille
 
IP100 ZINC CHRO. PR. YELLOW
Pactra
9.7ml (Fles)
Mat
Emaille

Acryl

 
H459 Sandgelb (Sand Yellow)
Mr. Aqueous Hobby Color
10ml
Mat
Acryl
 
UA 134 Zinc Chrome Yellow - FS 33481
Lifecolor UA134
22ml
Mat
Acryl
 
UA 430 HBT Light Shade
Lifecolor
22ml (Fles)
Mat
Acryl
 
16 Sandy Yellow - RAL 1024
Revell Color 34116
100ml (Spuitbus)
Mat
Acryl
 
AK 726 British Sand Yellow - BS 381c 361
AK Interactive
17ml (Oogdruppelaar)
Mat
Acryl
 
A.MIG-061 Warm Sand Yellow
Ammo by Mig Jimenez
17ml (Oogdruppelaar)
Satijn
Acryl
 
A.MIG-055 Oil Ochre
Ammo by Mig Jimenez
17ml (Oogdruppelaar)
Satijn
Acryl
 
SW-12 SS Camo Ochre Brown
Scale75
17ml (Oogdruppelaar)
Mat
Acryl
 
SW-00 Dunkelgelb Yellow
Scale75
17ml (Oogdruppelaar)
Mat
Acryl
 
SC-74 Elven gold
Scale75
17ml (Oogdruppelaar)
Metaal
Acryl
 
09075 Buckskin Pale
Reaper MSP Core Colors
15ml (Oogdruppelaar)
Mat
Acryl
 
MC-299 Interior Yellow
Meng Color
17ml
Mat
Acryl
 
70.806 German Yellow
Vallejo Model Color 70.806, 806, Pos. 119*
18ml (Oogdruppelaar)
Mat
Acryl
 
70.996 Gold
Vallejo Model Color 70.996, 996, Pos. 172
17ml (Oogdruppelaar)
Metaal
Acryl
 
81 Jaune pale mat (Matt Pale Yellow)
Heller Acrylic 9081
12ml (Fles)
Mat
Acryl
 
AK 11031 Buff - Standard
AK 3rd Generation
17ml
Mat
Acryl
 
AK 11377 Light Stone No.61
AK 3rd Generation - AFV
17ml (Oogdruppelaar)
Mat
Acryl
 
AK 11377 Light Stone No.61
AK 3rd Generation - AFV 237006
17ml (Oogdruppelaar)
Mat
Acryl
 
72.035 Dead Flesh
Vallejo Xpress Color
18ml (Oogdruppelaar)
Mat
Acryl

Lak

 
TS-3 Dark Yellow
Tamiya 85003
100ml (Spuitbus)
Mat
Lak
 

Acryl Lak

 
SM202 Super Metallic 2 - Super Gold
Mr.COLOR
10ml (Fles)
Metaal
Acryl Lak
 
PL168 Premium ZINC CHROMATE (FS33481)
SMS
30ml (Fles)
Mat
Acryl Lak

Gelijkaardige kleurchips

 
FS33481
 
FS23481
 
FS13481
 
RLM05

Kleurenviewer

RGB
#d1b359

100% gedekt

Colors on every screen are different, colors over time change, this is a rough approach only! Feel free to add comments on how we can make our rough approach better!