databáze modelování gundam | správa kitníku

#925e23

 

Podobné barvy

Smalt

 
234 Dark Flesh
Humbrol AA0234
14ml
Matt
Smalt
 
012 Copper
Humbrol AA0134
14ml (Tinlet)
Kovový
Smalt
 
HR131 Copper
Humbrol Authentic Colours
14ml
Matt
Smalt
 
HC01 Fitting Copper
Humbrol Authentic Colours
14ml
Kovový
Smalt
 
HS231 Copper
Humbrol Authentic Colours
14ml
Kovový
Smalt

Akryl

 
UA 7023 Native Warm Base
Lifecolor
22ml (Láhev)
Matt
Akryl
 
012 Copper
Humbrol AB0012
12ml
Kovový
Akryl
 
012 Copper
Humbrol
14ml (Tinlet)
Kovový
Akryl
 
012 Copper
Humbrol
5ml (Tinlet)
Akryl
 
382 Wood brown/Holzbraun - RAL 8001
Revell Aqua Color 36382
5ml
Satén
Akryl
 
382 Wood brown/Holzbraun
Revell Aqua Color 36382
18ml
Satén
Akryl
 
A64 Skin Tone Shadow
Pactra
10ml (Láhev)
Matt
Akryl
 
 
 
22-43 Balor Brown (Layer)
Citadel
12ml
Satén
Akryl
 
WP1469 Quick Shade Mid Brown
The Army Painter
18ml (Oční kapátko)
Matt
Akryl
 
AK 3075 US Field Drab
AK Interactive
17ml
Matt
Akryl
 
AK 707 Medium Rust (Middle Brown)
AK Interactive
17ml
Matt
Akryl
 
P033 Ocre RAL 8001
Prince August Air 71033
17ml
Lesk
Akryl
 
AM83 Military Brown
HOMA Acrylic
16ml
Matt
Akryl
 
MRP-A056 RLM 79 Sandgelb variant 2 - WWII Germany
MR.Paint
17ml (Láhev)
Satén
Akryl
 
72.056 Glorious Gold
Vallejo Game Color
17ml (Oční kapátko)
Satén
Akryl
 
76.040 Leather Brown
Vallejo Game Air
18ml (Oční kapátko)
Matt
Akryl
 
70.996 Gold
Vallejo Model Color 70.996, 996, Pos. 199*
18ml (Oční kapátko)
Kovový
Akryl
 
F-112 Wood
Pacific88
10ml (Láhev)
Matt
Akryl
 
BCA023 Copper
Billing colors
22ml (Láhev)
Kovový
Akryl
 
72.063 Desert Yellow
Vallejo Xpress Color
18ml (Oční kapátko)
Matt
Akryl
 
72.040 Leather Brown
Vallejo Xpress Color
18ml (Oční kapátko)
Matt
Akryl

Olej

 
 
ABT093 Earth
Abteilung 502
20ml (Trubka)
Matt
Olej
 
A.MIG-3514 Oilbrusher - Earth
Ammo by Mig Jimenez
10ml (Láhev)
Matt
Olej

Podobné barevné čipy

 
RAL8001
Ockerbraun

Prohlížeč barev

RGB
#925e23

100% kryté

Colors on every screen are different, colors over time change, this is a rough approach only! Feel free to add comments on how we can make our rough approach better!